RUOXI LI


Interaction Design —

     A Piece of Space
     Work at Microsoft
     Cat Sex Toy
     Eco in Malan Lake
     Wisper

     TH Foodlab
     Houdini current 


Game Design — 

     The Last Stop
     The Unfathomed Voyager
     Grandpa’s Lost Legacy

     Cupid’s Office


Animations, Videos and Sounds —

     The Loop
     The Invention of Solitude
     Ghosty McGhostface
     Emotions Visualization
     360° Film | Friendship


Others —

    Sound Design

    Concrete Poetry
    Handmade Spoons

    Ink Wash Painting


About —

Ruoxi Li is an interaction designer and trans-disciplinary artist with passion in games, technology, sounds, andthe nature of materiality.
Her research interests range from User Experience Design, Product Design andAR/VR Technology.



Mark


THE LAST STOP   
#VR Experience #Storytelling #Interactive game

Duration:
2 weeks  (October 16 - October 30, 2018)

Team: 
5 people, including Kevin Lee (sound designer), Kevin Han (programmer), Ruoxi Li (artist), Shitong Shen (programmer), Shawn Kang (artist)

Assigned Theme:
Design a storytelling experience

Platform:
HTC Vive

My contribution: 
Experience design, 3d modeling, animation

INTRO
A contemplative game with some surprising twists along the way, The Last Stop plays like an interactive adventure on the brink of life or death. When souls lose or forget their mementos, they attract evil spirits from this realm and you must use your umbrella to defend yourself and your friend from their attack! You enter this world without knowledge of your previous life and find out more and more about this place as you play - with the climax revealing hints of who you are and what your memory means.




↳ Background

   
At the train stop between the afterlife and death, you protect a bumbling ghost from the dangers of this whimsical purgatory. Each waiting soul brings one memento with them from their previous life, and through sharing your umbrella with a friend do you reveal the true meaning of your memento. Shield the rain, attack evil spirits, and block with your umbrella to unravel this mystery!


↳ Environment









What it looks like in Unreal Engine (Rendering by Dong hyun Kang)



↳ Character Animation


I made animations for different states for our ghost character. Character modeling and rigging is done by Dong hyun Kang.


Waving
Chasing


Mumble
Talking + Idle





Mark